Wednesday, November 16, 2022

Romulus Ascendant Excerpt

 Here's an excerpt from the rewrite of my Hunt For Red October-as-a-Star Trek story "Romulus Ascendant":



Romulus Ascendant

 

The ship emerged from warp in Vaebn Three’s massive shadow.

 

“We have secured from hyperspeed,” Revlaek reported. “Vaebn Three is 183,000 kilometers distant.”

 

Suddenly the Battle Alert klaxon went off.

 

“Vessel decloaking!” Druhel announced. “cHR Ra’kholh, distance: one thousand kilometers and closing!”

 

“Get us to the planet!” Tacitus ordered. On his tactical display he could see the Ra’kholh, one of the ungainly Akif­-class Klingon-model battlecruisers, gaining on them. 

 

Ra’kholh is firing torpedoes!” Druhel said. Fortunately for them, Rihannsu fleet engineers had never been able to rig the Kll’inghann ships to generate the more deadly plasma torpedoes, so Ra’kolh only carried photons. But they were destructive enough.

 

The spindly Klingon ship recloaked even as her torpedoes continued toward Romulus Ascendant. Three of the torpedoes sailed clear, but the last-

 

“One of the torpedoes has acquired us!” Druhel warned. “Aft disruptors ready! One shot will detonate it!”

 

“Hold your fire!” Tacitus ordered. “Pilot, increase speed! Take us into the atmosphere!”

 

d’Taj realized what Tacitus was doing. “All hands, brace for turbulence!” he called out as the ship plunged toward the gas giant. “Sound collision!”

 

Romulus Ascendant hit the atmosphere, punching through a fast-moving band of methane that struck the ship hard, knocking it sideways at six hundred kilometers an hour.

 

The inertial dampers overloaded and the compartment pitched, throwing everyone to starboard.

 

A second later the torpedo detonated on contact with the atmosphere. The shockwave hammered Romulus Ascendant, rippling through the great ship’s superstructure. The bridge went dark as the computer shifted all power to structural integrity, and d’Taj held onto the railing around the command pedestal and prayed to the Elements the ship would hold together.

 

Finally, the shaking subsided and the instrument panels around the bridge started to light up again.

 

“That was real!” the subcenturion at Communications stammered as he climbed back into his seat. He cast an accusatory glance at Tacitus “Khre’Riov, they’re trying to kill us!”

 

d’Taj forced himself to smile as he gave the headrest of the subcenturion’s chair a reassuring pat. “Relax, boy. Of course it was a real detonation; these are live-fire drills, not computer simulations. And if they were trying to kill us, we’d be dead.”

 

“Still,” Tacitus said, “the Ra’kolh’s commander was foolish to run an attack drill inside the Neutral Zone. The Federation monitoring stations might have detected it. Pilot, you will stay in the atmosphere and maneuver to the planet’s south magnetic pole, then bring us to an altitude of 400 kilometers and hold station. That should keep us from being seen while we complete our repairs.”

 

He looked confidently ahead, and pretended not to see the suspicious glances of the crew.

USS Tereshkova

“Captain, we’re getting some very interesting images from the Number Eight drone,” Mandala Flynn’s science officer said.

“What do we have, Val’tir?” Flynn asked.

 

The Coridani brought up the pictures on the display screens above their station. “This is a gas giant in system RNZ-215, Romulan designation Vaebn.” The images were a bit fuzzy, but the bands of gases in an area of the planet’s southern hemisphere were clearly disturbed; dark-colored scarring radiated out from what looked like an impact point.

 

“This isn’t far from where those ships were detected,” Flynn said. “Are there any unusual readings in the area?”

 

Val’tir shook their head. “It’s too far away to tell. Captain. This could be almost anything: cometary impact, an asteroid strike-“

 

“Or a torpedo detonation.”

 

Val’tir took a deep breath. “That, too. But why would the Romulans be shooting at a gas giant?”

 

“Maybe they weren’t.” Flynn said. “The drone picked up two warp signatures.”

 

“The Saratoga only saw one,” Val’tir reminded her. “Lieutenant Sgeulaiches is more experienced than me, I might’ve misinterpreted the data.”

 

Flynn smiled at her nervous young officer. “No you didn’t, Val. I have faith in you. Besides, what makes more sense: a single Romulan flying into the Neutral Zone for some target practice on a boring old gas giant-“

 

Val’tir’s eyes widened “-or one ship chasing a second into the Neutral Zone and firing at it! But why?”

 

“I don’t know,” Flynn replied. “But I’m guessing someone up the chain of command knows more than they’re telling us.”

Monday, January 10, 2022

Star Trek: TNG Vignette

SESSION OF THE FEDERATION COUNCIL EXPLORATION AND DEFENSE COMMITTEE: INVESTIGATION INTO THE PEGASUS INCIDENT


Stardate 48130.1

"An 'isolated incident'. "

Councilor Serikia Xiramin fixed Starfleet Admiral Jeremiah Hayes in her gaze. "That is how you referred to it in your statement, correct? Three Admirals--including the Chief of Starfleet Security--and a whole raft of senior Starfleet Intelligence officers conspired to violate the Treaty of Algernon, outfit the Starship Pegasus with an illegal cloaking device, smear the starship crew that died during its testing as mutineers, and cover up the whole affair, and it was just an 'isolated incident'? With respect, Admiral, what kind of fools do you take us for?"

Hayes was taken aback. The aides who conducted his briefing assured him that the junior Bolian member was only on the committee as a concession to the small-but-vocal faction of the Council that was critical of Starfleet. The committee chairman, Sotek, was supposed to be keeping her on a short leash. 

"The truth is there have been quite a few of these 'isolated incidents' during the last few years, isn't that so?" Xiramin continued. She glanced down at her notes. "Stardate 45076: Starfleet Admiral Kennelly colludes with Cardassian agents to illegally offer weapons to Bajoran resistance fighters as part of a ploy to deliver them into Cardassian hands-"

Hayes tried to interrupt "A scheme that was thwarted by Starfleet officers-"

Xiramin ignored him and kept going. "Stardate 44769: Starfleet Security overreacts to an equipment failure on the starship Enterprise by sending retired Admiral Satie to throw due process out the window and start accusing everyone of treason-"

"That is an unfair characterization of-"

"And let's not forget Stardate 41309, when this Council learned that the 40-year civil war on Mordan IV was largely attributable to Starfleet Admiral Mark Jameson supplying weapons to both sides in clear violation of about two dozen Federation statutes and treaties-"

Hayes appealed to Sotek, "Mr. Chairman, will you please bring the junior Councilor to heel?"

Sotek remained impassive. "Your request is quite out of order, Admiral. Councilor Xiramin is speaking for the committee."

Xiramin continued. "Admiral Hayes, how can you seriously expect the committee to see this latest incident as anything but the most recent example of an out-of-control Starfleet establishment that demonstrates little or no allegiance to a bedrock Federation principle: civilian control of the military? How can the Federation Council pass any laws or ratify any treaties if Starfleet feels free to disregard them at will? How, Admiral, can we stand in front of the Romulans, the Klingons, the Cardassians, or the Dominion and tell them that the United Federation of Planets is a democracy if Starfleet will not abide by the decisions of the people's elected representatives?"

Hayes took a breath. "Councilor, with all due respect you're ignoring the fact that in each instance it was Starfleet personnel who brought these misdeeds to light and refused to participate in them even when ordered to do so."

"And you don't find it concerning that it's increasingly falling to junior officers to contravene the illegal activities of their superiors?"

"I have great confidence in the institution of Starfleet, and it its people," Hayes replied. "And based on every opinion poll I've seen, so do the citizens of the Federation."

"This isn't a talent competition, Admiral. The only opinion polls a democracy concerns itself with are elections." 

Stardate 48164.2

The clip came to an end, and the image of the Council Chamber in Paris was replaced with the painting that normally adorned the large viewscreen behind the desk in Captain Picard's quarters. The Enterprise was returning from a mission to transport a group of colonists to a newly-explored world at the edge of explored space; the transmission of Admiral Hayes' testimony had taken two weeks to reach them.

After a few moments, Picard said "She's right."

Riker was surprised. "Sir?"

"Starfleet has a problem, Will. We have a problem. We've convinced ourselves that our being out here in the thick of things makes us better-qualified to set Federation policy than the people who were elected to do it."

"But Admiral Hayes is right, too, sir," Riker countered. "The public doesn't seem to mind. Think of how much responsibility the Federation has ceded to Starfleet over the years without a hint of protest--how many treaties have they sent you to negotiate rather than a civilian ambassador? How many crimes do we investigate and trade disputes do we mediate that used to be handled by civilian agencies not that long ago?"

"It's a fair point," Picard said as he walked over to the viewport and looked out as space flowed by at warp speed. "Our society is becoming more militarized. We're heading down a dangerous path."

Thursday, January 25, 2018

Battlestar Trek

The original Battlestar Galactica and Star Trek: The Next Generation share a surprising amount of DNA. At its core, BSG is about a military starship shepherding a fleet of civilians through deep space. As originally conceived, TNG was about a Starfleet crew and a bunch of civilians exploring deep space. The difference was that on Star Trek everyone was on one ship, and the Enterprise wasn't fleeing from killer robots. Both shows were led by an older, experienced commanding-officer character who acted a a father figure to the younger characters who handled the action-adventure stuff.

But both shows abandoned key parts of their premise. The idea of small remnant of humanity fleeing the genocide of the human race is a very dark and heavy concept. But Battlestar Galactica downplayed the grimness in favor of the light, family-friendly tone that TV audiences were looking for in the wake of Star Wars. And Star Trek frequently ignored the Enterprise's civilian population and mostly dispensed with the deep-space exploration angle. The majority of TNG episodes keep the ship in explored space, rescuing Federation colonies, dealing with Klingons and Romulans, or putting out diplomatic brush fires. People who criticize the Enterpise-D's interior design as being too hotel-like are missing the point: it was supposed to be that way because the show was originally going to be about a long-term mission of deep-space exploration.

Designer Andrew Probert's early concepts for the Enterprise interiors were even more hotel-like than what we eventually saw on the show
These days, when someone mentions Battlestar Galactica most people think of Ronald D. Moore's version of the show. The creative choices Moore made with BSG are pretty obviously a direct reaction to the stuff he wasn't allowed to do when he worked on Star Trek. In Ron Moore's BSG, space is an empty, dangerous place and there are no bumpy-headed aliens that speak perfect English.  The characters are deeply flawed, they have religious beliefs, and they're constantly forced to make hard choices with real consequences without being rescued at the last minute by a half-baked technobabble solution.

I've always been interested in doing something like that with Star Trek. A Battlestar-like Star Trek tale would be fascinating for a number of reasons. But before we get too far into what those reasons are, let's lay out a rough outline of the story that's rattling around in my head.
  • Stardate 48500. (Before Generations but after TNG season 7) The main "Alpha Quadrant" civilizations (Federation, Klingon, Romulan, and Cardassian Empires) are swiftly destroyed by a aggressive and angry strain of Borg (more on that later) who pop out of transwarp and fire nova bombs into the stars of key systems. (How does a "nova bomb" work? Surprisingly well.)
  • Picard's Enterprise rescues a large number of refugees (10,000+) including some runabouts that fled from DS9 as the Bajoran system was destroyed. The O'Briens, Dr. Bashir and Garak are among them. It eventually joins a fleet of civilian ships of Federation, Klingon, Romulan, and Cardassian origin at a remote outpost on the very edge of explored space.
  • With the Borg sweeping toward them and destruction imminent, a recently-returned Wesley Crusher uses his Traveler powers to "jump" the fleet over 117,000 light years into intergalactic space in the direction of the Large Magellanic Cloud. The effort leaves him comatose.
  • There's no way the Borg can follow them, but there are new problems. The fleet is impossibly far away from the Milky Way. In fact, they're three-quarters of the way to the Large Magellanic Cloud.
  • At Warp 9.6, it would take over 20 years to travel the remaining 40,750 LY to the Large Magellanic, but none of the civilian ships can go that fast. Even if they could, not even the Enterprise has enough fuel to travel at any warp speed for that long.
  • Supplies and power are limited. In intergalactic space there's less free hydrogen for the Bussard collectors to scoop up to replinish the deuterium supply. (One "episode" will have us detecting a hydrogen streamer connecting the Milky Way and Large Magellanic Cloud and traveling to it.) There are also no stars or planets (although rogue solar systems or planets might be encountered on the journey, the chance of finding a star with a Class-M planet out here is practically zero)
  • This is not a happy, unified fleet. Some ships are from unaligned worlds and aren't willing to accept Picard's authority. Many of the alien races in the fleet (including Cardassians) don't have enough individuals left to create a stable gene pool and are doomed to die out, causing them to be angry and desperate.
  • The highest-ranking Federation official left is Serikia Xiramin, a Bolian member of the Federation Council. She was a fierce critic of Starfleet due to recent scandals (Adm. Kennelly's plan to arm Bajoran insurgents, and the plot by Adm. Pressman and others in Starfleet Intelligence to subvert the Treaty of Algeron) and is determined to maintain civilian rule. She'll go about setting up an ad-hoc Federation Council made up of representatives from the various ships.
  • At some point, agents of the Romulan Tal'Shiar and Cardassian Obsidian Order try to take over the fleet. Much action and drama ensues.
  • No one knows if Wesley will wake up, and if he'll be able to "jump" them the rest of the way to the Large Magellanic Cloud when he does. Geordi and O'Brien come up with a way to accelerate to 0.9999999c using a low-level subspace field to reduce the ship's mass. This will shrink the journey to only 18.2 years but it won't protect them from the effects of relativity.
  • This means that for every day they travel at this speed, 6.13 years will pass for the rest of the universe. For each year of their journey, 2239 years will pass. By the time they reach the Large Magellanic Cloud, 40,750 years will have passed for the rest of the universe. What will they find when they finally decelerate? 40,000 years is time enough for the rise, fall, and rise of many civilizations.
  • In the meantime, the fleet continues onward, on the lookout for rogue solar systems or planets where they might find resources (like a gas giant that the Enterprise could scoop hydrogen from the atmosphere to quickly replenish the fleet's deuterium supply). Of course, they'd have to use energy to decelerate, so if they choose to stop anywhere it better be worth it.
And now for some questions you might have:

Why this story? When Ron Moore left Star Trek after a brief, unhappy stint on Voyager, he had a lot to say about how Rick Berman's Star Trek had lost its way, and I agree with him 100%. As I said earlier, it's obvious that his BSG reboot was his way of pushing back against a lot of that. And although the show was often too dark for my tastes it got me thinking about what a Star Trek version of that story might look like.

Because of the way Berman-era Star Trek operated, we never really saw the TNG crew get seriously tested (aside from Picard during "Chain of Command"). They barely ever left Federation space, always seemed to be in easy range of a safe comfy Starbase, and were almost always in real-time communications range of a Starfleet Admiral who could tell Picard what to do when he ran into a serious problem. (Interestingly, the only episode I can think of that put the Admirals out of communications range and therefore put the hard decision on Picard's shoulders is Ron Moore's "The Defector". It consistently makes TNG best-of lists.) In many episodes, the crew seems to spend only a quarter of the running time dealing with actual problems. The rest of the time they're drinking in Ten-Forward, playing on the holodeck, or going to classical music concerts. This isn't a recent criticism, either. Jokes like this one from the April 1993 issue of Starlog make it clear that fans have always noticed how little time the TNG crew spent actually doing anything:


And while those more relaxed moments made the characters more three-dimensional, they also tended to make life on the Enterprise-D seem like a cruise on a spaceborne Love Boat. So let's put our characters in an actual difficult situation. Let's see this massive starship packed with 10 times the number of people it normally carries and stranded impossibly far from home as the characters struggle to deal with the destruction of their entire civilization. We'll see the senior officers give up their comfortable quarters to refugee families and relocate to cramped junior officers' quarters. (One story beat will see O'Brien's family living on the runabout they arrived in until Picard finds out and gives them his quarters.) Some civilians will have to live in cargo bays that have been converted to barracks. There aren't any quiet, darkened lounges for our people to retreat to anymore. All the Enterprise's public areas are teeming with civilian refugees. Even the dolphins are gone (in a flashback scene, we'll learn that the cetacean crew were spooked by the destruction of the USS Odyssey and elected to leave starship service. This fortuitously leaves more space to be converted for the needs of the civilians) Dr. Bashir will spend most of his time traveling between the civilian ships tending to their medical needs, and O'Brien will do the same for the civilian fleet's engineering needs.

On BSG we've barely met the characters when the apocalypse strikes. But the crew of the Enterprise-D are familiar to us. Captain Sisko once said "It's easy to be a saint in paradise." So let's see what these characters do if you take them out of paradise. Let's see Picard struggle to uphold Federation values in a world where the Federation is gone. On BSG, the fleet was made up of Colonial ships and they almost always went along with Adama because they recognized his authority as a Commander in the Colonial military. But not all the ships in this fleet are Federation. Besides the Romulan, Cardassian, and Klingon ships there will also be an antimatter tanker from Farius Prime, the seedy unaligned world we saw in DS9's "Honor Among Thieves". Picard will face situations where it would be easier to use the might of the Enterprise to force cooperation, and we see him struggle to come up with a more diplomatic solution.

Angry, aggressive Borg? What's wrong with you? When we first met the Borg in the second season TNG episode "Q-Who?" they were a single-minded swarm of cyborgs who only consumed technology. People were beneath their notice. The last time we see them in the Star Trek chronology, they've transmogrified into villains who are primarily interested in assimilating people and planets. Although they still have a collective consciousness, they're led by a queen who has a distinct personality and makes all the stereotypical Evil Overlord mistakes that allow our people to defeat her. That's a pretty big change. But rather than come up with an interesting explanation the writing staff of Star Trek:Voyager pretended the Borg had always been that way, because Voyager's writers were allergic to smart creative decisions. So I put on my Geoff Johns hat and came up with an explanation myself.

It goes like this: sometime before TNG's "The Best of Both Worlds" one of the Delta Quadrant races threatened by the Borg tried to disrupt their collective consciousness with a computer virus. But as the Borg do, they adapt. Rather than fracture the collective, the virus created an aberrant personality within it: the Queen. Unlike the coldly logical Borg uni-mind, the Queen personality had many of the flaws common to humanoid minds. She craved power for its own sake. She could be overconfident, petty, vicious, and greedy. She arrogantly believed herself to be perfect. Over time she gained more influence over the Borg to the point that she became the personification of the collective, kind of like the way Agent Smith took over the Matrix. That's why they started assimilating people eventually became ineffectual enough to be thwarted over and over by the crew of Voyager.

In this version of the story, the Queen personality becomes seriously unbalanced and angry at Picard for rejecting her and at the Federation (and by extension all Alpha Quadrant civilizations) for successfully resisting the Borg. Hence the apocalypse. And unlike the Cylons, the Borg won't be following the fleet when it jumps out of our galaxy. Why not? For one thing, this story is only inspired by BSG, it's not a direct copy. And if the Borg are powerful enough to detect the fleet at such extreme range and transwarp 117,000 light years to chase it, then what's to keep them from wiping the fleet out altogether? The Borg stay in the Milky Way.

Why strand our fleet so far out in intergalactic space?
Space operas like Star Trek have the tendency to make the universe seem as densely packed as New York City block, full of solar systems with habitable planets. But it's not. Space is 99.9% empty, which is why it's called "space" and not "stuff". I want to put our Star Trek characters in a situation more like real space travel, where all you have is what you brought with you, solar systems are incredibly rare, and inhabitable planets are practically impossible to find. Of course, the Large Magellanic Cloud is a dwarf galaxy and probably has all of that. If only they can get there.

Also, I really wanted to play with the notion of relativistic travel, something that Star Trek has never touched in 50 years. As our fleet moves toward the Large Magellanic at such a high percentage of light speed, the impassable gulf between them and the Milky Way increases not only in terms of distance but also temporally. Unless they find some kind of shortcut, by the time our people reach the Large Magellanic 40,000 years will have passed for the rest of the universe.

So that's my idea. I have a more detailed plot outline in my head, and will probably turn it into a proper story treatment and post it at some point.

Thursday, January 8, 2015

Post-Voyage Home Vignette #1

One of the things everyone liked about Star Trek II was how it showed the passage of time since the Original Series. Kirk was an Admiral, Spock was Captain of an aging Enterprise that had been relegated to training-ship duty, and Chekov was First Officer on another ship. There was even a bit that didn’t make it into the finished film where Sulu was supposed to be on the cusp of promotion to Captain and command of the USS Excelsior.

And then at the end of Star Trek IV everyone flies off into the sunset on the brand-new Enterprise-A, pleased as punch that their careers are now right back where they were twenty years before. Sure, Kirk, Spock, McCoy, and Scotty don’t have much reason to be upset since they’re where they always wanted to be. But what about Sulu, Uhura, and Chekov? Their promising careers are now stalled, and this after they helped expose the Klingon attempt to steal Genesis and saved the planet Earth from the whale probe! How might they feel about that?

This little vignette is from a story I’m working on, set mere weeks after the Enterprise-A warped off into The Voyage Home’s end credits.

“It is punishment,” Pavel Chekov declared. He was sitting, along with Uhura and Sulu, in the sunken crescent-shaped area at the aft end of the Officers' Lounge of the brand-new Enterprise, watching the stars streak by outside the four large viewports that arced overhead. The room was virtually identical to its predecessor, except that the beige, orange, and brown of the old lounge had given way to a more modern blue, silver, and grey palette.

“Oh, come on, Pavel,” Uhura chided. “Aren’t you exaggerating just a little?”

“Am I? Six months ago, I am First Officer on Reliant. Hikaru is up for promotion and command of Excelsior, and you are adjutant to Admiral Kirk, which everyone knows is precursor to a command of your own. Now look at us. Back at the same posts we had twenty years ago.”

“We have our ranks,” Sulu pointed out.

“But nothing else,” Chekov said. “It does not matter that we save the Earth, rescue Mr. Spock, and stop the Klingons at Genesis. We disobey orders, so Starfleet must punish us.”

“No one’s forcing you to stay, Pavel,” Uhura said. “I know you got as many private-sector offers as Hikaru and I did before our trial at the Federation Council.”

“Of course, but it’s no use,” Chekov replied before taking sip of his coffee. “I want to see the galaxy, not be board member for some dilithium company.”

Sulu and Uhura laughed just as the intercom whistled. “Mr. Sulu, please report to the bridge,” the voice of Lieutenant Kittay, the Beta shift communications officer, filtered through the intercom next to the couch where Sulu and Uhura sat.

Hikaru reached over and thumbed the commpanel. “Sulu here, on my way.” He got up to leave.

“I bet it’s a message from Starfleet,” Chekov said. “They are breaking you back down to Lieutenant.”

Sulu laughed at his friend’s pessimism as he trotted up the steps and headed for the door.

Chekov looked over his coffee cup at Uhura. “We’re probably next. I’m going to be the oldest Ensign in history.”

Sunday, September 14, 2014

Untitled TOS-era Story Treatment

On exploratory mission in unexplored space, the Enterprise enters orbit of the second planet of the 416 Tausret solar system. Although the planet is technically class-M, it’s barely habitable and looks as though it’s recovering from a nuclear winter. Interestingly, sensor imaging detects clear evidence of orbital bombardment by advanced weapons at some point 1500-5000 years ago. There may have been a civilization here once, Spock says, but no more. They finish taking sensor readings and are about to leave the system when sensors detect an artificial object in a slightly-closer orbit around the star. They check it out, and it’s a derelict starship!

The ship resembles a Starfleet design: a saucerlike hull about the size of the Enterprise’s—only sleeker—and two very long, slender engine nacelles. (Actually, it’s a Centuar-class) Even stranger, when they zoom in on its markings, they see the words United Federation of Planets. The name on the hull is USS Polaris and the registry number has too many digits: NCC-69572. Scotty says that the design looks a lot like projections of where starship technology will be 50 years from now.  Most interestingly, although all the ship’s systems are shut down and it has no gravity or atmosphere, there’s an array of solar panels hooked up to one of the ship’s power umbilicals. (In fact, the sunlight bouncing off the flat surface of the solar panels was what first alerted us to the ship’s presence) The only power utilization on the ship is in a cluster of compartments near the center of the ship. A landing party beams over and finds the power is being used to sustain 130 stasis capsules.

The capsules are beamed back to the Enterprise, and we learn that they’ve been in operation a very long time, centuries at least. Only 7 are still functioning. It’s a mystery: how can a ship from the future have been here for centuries? One of the survivors is the Polaris’s Captain, Jack Shepard. He’s very weak from the long time in stasis, but quickly realizes he’s in a 23rd century sickbay. When Kirk comes in and introduces himself Shepard suddenly becomes very intense and demands to know the stardate. “4318.2,” Kirk replies.

“You’re sure about that?” Shepard presses. “You’re sure it’s not 4309?”

Kirk repeats the stardate again, gently but firmly. “Four. Three. One. Eight. Point two.”

“Where are we?” Shepard rasps. “Are we in the Shath- the Tausret system?”

“That’s right,” Kirk replies.

“4318.2,” Shepard says, sounding relieved. “4318.2. Then it worked. Thank God it worked.” He collapses into unconsciousness.

 Another survivor, a Vulcan engineer named Storil, is slightly stronger. He tells Kirk that the Polaris is from approximately 70 years in their future. It was caught in a wormhole and emerged 3000 years in the past. The crew of 130 was much too small a gene pool to simply settle on a planet somewhere and start a colony—and anyway, many of them were from different species and couldn’t interbreed without the help of modern medicine—so the Captain decided that everyone would go into stasis and try to wait it out. They had to dump their antimatter pods, since the containment fields would never function for 3000 years, and they vented the ship’s atmosphere so the vacuum would preserve everything. Kirk tells him that Capt. Shepard seemed surprised that the stardate was 4318, and not an earlier one like 4309. Storil raises an eyebrow. “If this is the USS Enterprise, and the stardate is 4318, then his relief is most understandable. I share it.”

Spock, who had been listening, turns and leaves. Later, Kirk meets him on the bridge. Spock has a theory: Storil said that the Polaris was thrown 3000 years into the past. And their scans of the second planet showed that it was bombarded with advanced weapons about that long ago. A barrage of high-yield photon torpedoes would perfectly explain the blast patterns.

Kirk confronts Capt. Shepard, who’s gotten stronger since we saw him last. Shepard doesn’t quite admit to firing on the planet 3000 years ago. But, he explains, the planet you knew only as 416 Tausret II, we knew as Shathis, homeworld of the dangerous, violent Shathis Imperium. According to the history he knows, the Enterprise was never heard from again after entering this region of space, and the Shathians later took credit for destroying it. But that wasn’t the end of it. By his time the Shathians have allied with the Klingons and launched a genocidal war against the Federation, wiping out races they deem to be inferior. The Edosians, Hamalki, and Sulamid are gone. And the Federation is losing the war. What would you have done in those circumstances, Shepard asks Kirk, if you suddenly found yourself 3,000 years in the past with all the power of a starship at your command, back when the Shathians were a simple Iron-Age society?

Not commit genocide, Kirk insists.

I’m talking about preventing genocide, Shepard counters. The Shathians wiped out three races that we know of, and who knows how many more? Their empire extends into areas of the galaxy Starfleet has never explored. We both swore an oath to protect the Federation, he says. So when you have an opportunity to save even one of its member races from genocide at the hands of an enemy, aren’t you duty bound to take it? Even if it means making a hard choice?

Find an alternative. Kirk insists. We can’t defeat our enemies by adopting the tactics of our enemies. That kind of nonsense almost wiped out the human race a couple centuries ago.

Shepard shrugs. What are you going to do, Captain. Court-martial me? I haven’t been born yet. And now that history is going to unfold a lot differently than the way I learned it, me and most of my crew will probably never even be born in the first place. How can the Federation legal system try a man who was never born for a crime that he allegedly committed millennia before there even was a Federation?

Kirk seizes on the first part of this: Yes, history is going to unfold a lot differently than the way Shepard learned it. Who’s to say it’s any better? The Shathians were a major power; who knows what kind of unintended consequences their absence will bring? For the first time, Shepard seems to stop and think. Maybe you’re right, he finally says. But if you’d seen the things I’ve seen, you’d have done exactly what I did. Limited power has been restored on the Polaris, and he returns to his ship.

On board the Polaris, his remaining crew are doing repairs, trying to resurrect systems that have been sitting inert for three millennia. Shepard holes up in his Ready Room, hunched over his computer monitor doing some kind of historical research.

A while later, the Polaris is patched up enough to travel, and her officers meet with Kirk and Spock in the Enterprise briefing room. The former are attired in 24th century Starfleet uniforms they replicated for themselves (they’re the TNG Season 1 & 2 togs) . Now that the Polaris is spaceworthy again, Kirk says that the Enterprise will escort it to the Yard, a remote and secret Starfleet facility where exotic tech is studied. The Polaris is limited to low warp speeds, so they’ll be taking it slow.

Before they leave, Spock and Storil have a conversation. The other Polaris officers are defiantly supportive of their Captain’s decision; what about Storil? He’s clearly struggling with it, but says that he sees the logic in Shepard’s decision to wipe out the Shathians. Spock says “Three thousand years ago, many Vulcans would also have seen the logic in it. But if our society had allowed them to dominate, instead of turning to the teachings of Surak, Vulcan would not have survived. And you and I would not be having this conversation.” Storil doesn’t reply, but he knows Spock is right.

The Polaris officers return to their ship, and they get underway. Everything is fine for a few hours, but suddenly the intruder alert goes off—someone has beamed into the Engineering section! But there’s no time to react to that because the Polaris veers off and goes to high warp! Obviously its speed isn’t as limited as the Enterprise crew was led to believe. Kirk orders pursuit, but the Polaris is doing Warp 12, they’ll never catch them. Security calls to say the “intruder” that beamed aboard is one of the Polaris officers. Kirk orders him to be taken to the briefing room. When he and Spock get there, we learn that it’s Storil.

Storil tells them that Shepard took what Kirk said about the unintended consequences of destroying the Shathians very seriously. After some research, he realized that in his timeline the Klingons suffered a major setback twenty-five years from now when Praxis exploded. The fallout from that disaster is the only reason the Klingon-Shathian alliance hadn’t already overrun the Federation by his time. But without the Shathian alliance and the subsequent war with the Federation, Praxis’ energy-production facilities might not be taxed enough for the explosion to happen, and the Klingons will therefore be stronger and in a position to pose a grave threat to the Federation in 50-70 years. So Shepard has decided to destroy Praxis himself. The Polaris is fast enough to get there before Klingon patrols can intercept them, and the crew was able to construct a few quantum torpedoes. True, the Klingon defenses will probably destroy the Polaris during the attack, but not before they destroy Praxis.

Kirk is aghast; this will start a war! Storil says that Shepard believes the Klingons will be too devastated by the destruction of Praxis to fight a war. Any military response will be weak and easily repelled by Starfleet, he’s sure of it. What do you believe? Spock asks him.

“I believe Captain Shepard’s conclusions are illogical.” Storil says. “Because of his decision three thousand years ago, a new timeline has been created with events that cannot be accurately predicted. This action will only compound his original error, and will surely cost millions of lives even if the resulting Klingon-Federation war is as brief as he believes it will be. He must be stopped.”

Stopped, yes. But how? The Enterprise can’t catch up, but the maybe the Klingons could intercept if they knew he was coming. Uhura taps into a Starfleet intelligence drone near the Klingon border and learns that the IKS Devisor—Koloth’s ship—is patrolling the area. They’re too far away to directly contact the Devisor, unless they use the drone as a relay. But this will give away the drone’s location, which won’t make Starfleet Intelligence happy. Kirk decides they’ll just have to make it up to them by returning the Polaris intact.

Kirk contacts the Devisor. Koloth is skeptical. Maybe Kirk is just telling him about the Polaris to draw him off his patrol route for some nefarious reason. I’m telling the truth, Kirk insists. And if you don’t listen, then you’ll be responsible for the destruction of Praxis and the deaths of thousands of Klingon civilians.

There are no civilians in the Empire, Captain. Koloth replies. We are all warriors of one kind of another. But he agrees to help. Kirk then turns to Storil. We need a way to disable the Polaris before it can destroy the Devisor, otherwise there could still be a war. Storil identifies a point on the underside of the ship, at the junction of the nacelle struts. If they can hit it with a precise phaser or torpedo strike, it’ll knock out warp power.

The plan works. The Devisor is able to slow the Polaris down enough for the Enterprise to catch up, and some precision shooting by Sulu knocks it out of warp and takes out its weapons. Shepard accepts the inevitable and surrenders. 

Suddenly, the Klingons grab the Polaris with a tractor beam. Clearly this is an advanced Federation vessel, clearly an intelligence coup for the Klingons. Bringing it home would be a huge feather in Koloth's cap.

If you try to leave with that ship I'll blow it up, Kirk warns. 

Koloth says he's not leaving empty-handed. He'll be in enough trouble when his superiors learn he cooperated with Starfleet, even temporarily. 

But you don't have to. Kirk points out. If the Enterprise has the Polaris in tow, they won't be able to stop Koloth from scooping up the nearby Starfleet intelligence drone now that he has a fix on it. 

Koloth begrudgingly agrees and releases the Polaris. The Enterprise takes it in tow, and they leave Klingon space. Kirk doesn’t throw Shepard and his officers in the brig, but he does confine them to quarters. When the reach they Yard, Kirk & Shepard have a conversation. Kirk informs him that Starfleet has decided not to press charges. After all, as he pointed out there are legal obstacles to trying people who will probably never be born.

What will become of us? Shepard wonders.  You will certainly not be allowed to join Starfleet, Spock says. Kirk is more diplomatic. Shepard & his crew have a whole galaxy of possibilities before them. After all, for the first time in 3,000 years they have no idea what the future holds.

I envy you, Shepard says. The Shathian/Klingon war had effectively ended Starfleet’s mission of exploration in his time. Starfleet was aware of peaceful humanoid races living under the Shathian yoke on the far side of their empire, races like the Cardassians and the Tzenkethi. Maybe Kirk will play a role in helping them to join the Federation.

Spock simply raises an eyebrow. Later, on the bridge, he and Kirk talk of the limitless human capacity for self-deception, and Shepard’s complete inability to see that he’d become the very thing he spent his life fighting. Humanity may have come a long way, Kirk says, but that’s one thing they’ll always have to guard against.

Wednesday, September 3, 2014

Pursuit: A Tale of the Dominion War

Summary: While Sisko beams to the USS Defiant from the pursuing Enterprise to recapture it from the Cardassians, Picard and the crew of a crashed runabout contend with the Jem’Hadar on a harsh desert planet.

DRAMATIS PERSONAE

USS Enterprise

Riker
Troi
Geordi
Ensign Perim

 

USS Defiant

Sisko
Dax
Bashir
O’Brien
Worf
Porter
Jackson
Gleason
Gul Evek
Glinn Telle
14 random Cardassians

882 Cygni V

Picard
Data
Beverly
Cmdr. Shelby
Lt. Barclay
Lt. Daniels
Ro Laren
Kilana (Vorta)
First Talak’Talan
Several Jem’Hadar

OUTLINE

Riker’s Log Entry

USS. Defiant stolen from Starbase 375 when Cardassian/Dominion forces briefly overran the base.
O’Brien and Bashir were able to stow away.
Enterprise is carrying Sisko and his officers, and it’s pursuing the Defiant
Defiant is warping toward 882 Cygni V where there’s a small Dominion force

Enterprise Transporter Room

Sisko, Worf, Dax, Porter, Jackson, and Gleason are waiting on the transporter pad for O’Brien to open a window in the Defiant’s shields so they can beam in.
The word comes through that a window has opened, and Sisko’s team beams in.

Defiant

Sisko’s team materializes in the shuttlebay, and they’re whisked into the Jefferies Tubes by O’Brien and Bashir.
The Cardassians used devices supplied by the Dominion to bypass some of the Defiant’s command lockouts.
O’Brien has managed to keep internal sensors offline so the Cardassians don’t know they’re there, but the intruder control systems are still locked down.
Bashir has fixed it so the sensors will only register the presence of Threat vessels, like Dominion ships, and ignore friendly vessels. So the Cardassians have no idea the Enterprise is following them.
Sisko’s plan is to get to Engineering, lock themselves in, and route command functions there, thus retaking the ship.

882 Cygni V-near the Badlands

Shuttle carrying Picard, Data, Beverly, Cmdr. Shelby, Reg Barclay, and Lt. Daniels is shot down while escaping from the destruction of the USS Rutledge
They land in a rocky desert area
Rocks and dirt are laced w/ kelbonite, which impedes sensors.
They know the Jem’Hadar will be along soon, so they get their stuff together and prepare to vacate the area.
Ro Laren pulls up in a one-person speeder-bike thing and warns them that the Jem’Hadar battalion on the surface has been alerted to their presence and it starting to search for them.
Shelby wants to clap her in irons, but Picard restrains her because he knows they need Ro’s help to get out alive.
Ro and her band of ex-Maquis have been fighting the Jem’Hadar since the Jem’Hadar started exterminating the Maquis.
She was stranded on this planet when the Jem’Hadar showed up and her people had to make a quick getaway, but they’ll be back for her.
The Jem’Hadar have taken over a nearby mining colony, and they’ve commandeered the groundskimmers the miners were using.
The Jem’Hadar force consists of a few dozen soldiers on one-man skimmers coordinated from a larger command skimmer containing a Vorta, the Jem’Hadar First, and four other soldiers.
Picard recognizes that the command skimmer has to have a powerful communications system, since it can communicate with ships in orbit despite interference from the Badlands.
He hatches a plot to capture it.

Defiant

Sisko’s team comes out of the Jefferies tubes and begins to fight their way to Engineering.
On the bridge, Gul Evek is notified of the disturbance and sends everyone belowdecks to fend off the attack, leaving himself alone on the bridge.

882 Cygni

Data has programmed a tricorder to emit human lifesigns.
A Jem’Hadar zeroes in on it, they jump him and use his communicator to call the command speeder, report the “capture” of the Starfleet survivors, and request the speeder to come pick them up.

Defiant

Sisko’s team successfully gets to Engineering, and brings down the emergency bulkheads, cutting the room off from the rest of the ship.
O’Brien gets to work removing the Dominion device from the main ODN trunk.
The Defiant is 15 minutes away from 882 Cygni.
If they don’t retake the ship before they’re within weapons range of the 882 Cygni Dominion force, the Enterprise will destroy the Defiant to prevent it from falling into enemy hands.

882 Cygni

The command speeder pulls up near where Picard and co. are hiding
They successfully take down the Jem’Hadar soldiers, take the Vorta prisoner (she’s Kilana, from DS9’s “The Ship”) and abscond with the skimmer.
Their plan is to hightail it away from the populated area, send a signal, and hope they’re rescued or find a place to hide before the Jem’Hadar catch up with them.

Defiant

O’Brien removes the Dominion device, and Sisko is able to route command functions to Engineering.
They call the Enterprise and signal their success, but then discover that helm control is locked.
They start emergency engine shutdown, but the ship is already locked on course for 882 Cygni V and will enter the planet’s gravity well before it runs out of inertia.
The Enterprise is too busy engaging the Dominion ships in the system to tractor them.
If they don’t regain helm control the ship will crash in 5 minutes.
The only way to do it is to get to the helm console on the bridge.
Sisko orders O’Brien to beam him directly to the bridge. He’ll try to regain control while everyone else works to override the lockout and route helm control to Engineering.

882 Cygni

Picard and co.’s commandeered skimmer speeds across a salt flat, pursued by a dozen Jem’Hadar on one-man skimmers.
The Jem’Hadar’s skimmers are faster, and they’re swarming around the Chariot shooting it up.
Picard and co. are defending themselves as best they can, but they’re outnumbered.
They have managed to send a distress call, but the Enterprise is all tied up fighting Dominion ships.

Defiant

On the bridge, Sisko and Gul Evek grapple for control of the ship.
With the planet’s surface rushing up to meet them, Sisko finally knocks Evek out, and makes it to the helm console, causing the ship to pull up just before it hits the ground.
The Defiant screams over the heads of Picard’s team and their pursuers.
The rush of air sends all the speeders flying.
Picard’s team is all strapped in, so no one’s seriously hurt, but before Picard can free himself, he sees Ro Laren scramble free, jump on one of the unispeeders, and ride off.
Picard and friends are beamed up by the Defiant
The Defiant returns to orbit in time to take out a Jem’Hadar fighter while the Enterprise finishes off the Dominion battleship.
Picard bodes farewell to Sisko before going back to the Enterprise
Sisko makes a crack about Picard not swiping Worf this time.

Enterprise

Shelby wants to return to the planet and hunt down Ro, but Picard overrules her, noting they have to go help Starbase 375 patch itself up.
Riker picks up the tail end of the conversation, and Picard just says that they ran into an old friend before ordering Perim to take them out.